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Having to account for 5v5 play, as well as the variety of roles a player can fill in Heroes posed a whole new set of challenges for us in terms of matchmaking. Arranged teams, or a group of players who enter matchmaking as a full party, are often able to better coordinate, communicate, and execute strategies than opposing random teams, which are teams made up of individual players grouped together via matchmaking. Though random teams can and do win against arranged teams, our win percentage data shows that arranged teams generally have a slight advantage over their random counterparts. We feel that better games generally come from matching arranged teams with one another, and random teams with other random teams, and the Heroes matchmaker actually prefers to create games this way. As the pool of invited Heroes testers is increased, these situations will occur less often. Eventually, the matchmaker will be able to consistently match arranged teams against other arranged teams and random teams against other random teams.
Doesn't have a point of view, Knows not where he's going to, Isn't he a bit like you and me? Nowhere man please listen, You don't know what you're missing, Nowhere Man, the world is at your command. He's as blind as he can be, Just sees what he wants to see, Nowhere Man can you see me at all? Nowhere Man don't worry, Take your time, don't hurry, Leave it all till somebody else, Lends you a hand. Nowhere Man please listen, You don't know what you're missing, Nowhere Man, the world is at your command.